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Campaign Mode: Road to Isengard (Part 2)

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After a lengthy hiatus, the official TftC campaign returns! When last we looked in on our heroes, they were busy fighting in one of the biggest and most important battles of the age: Helm’s Deep. It was a close affair, but Gandalf, Aragorn, Boromir, Glorfindel, and company were able to stave off the army of Saruman. Now it’s up to them to confront Saruman himself and put an end to the treachery of the white wizard. In Part 1 of this article, I explained the changes I made to my decks to prepare for the Road to Isengard scenario. This time, we’ll see how it actually plays out!

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A Storm on Cobas Haven: Allies, Attachments, and Events Review

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As mentioned last time, I’m going to be doing a lightning round review of the player cards of A Storm on Cobas Haven in an attempt to play a little catch-up. In an attempt to limit my inevitable tendency to expound at length, I’ve restricted myself to a maximum of four sentences per card. Brace yourselves, there’s a storm coming!

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A Storm on Cobas Haven: Hero Review

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A Storm on Cobas Haven is the penultimate pack of the Dream-chaser cycle.  It focuses on a huge battle at sea, pushing the sailing mechanic to its logical and epic conclusion. The player cards themselves are a bit of a mixed bag (spoiler alert!), and because of the need to do some catch-up on content, I’m going to be running through all of them in a lightning round review very soon. However, there is one card that deserves some time and tender loving care, and that is our brand new hero: Na’asiyah. Read on to find out exactly what I think of the newest FFG creation.

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The Drowned Ruins: Events Review

 

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Here’s Glowwyrm’s take on the events of The Drowned Ruins! -Ian

Well, this is an interesting pair of events to consider.  One of them is so like another card, but with an added niche benefit, that it seems hard to imagine why it exists.  The other is wholly unique and interesting, and I love it.  If you know the cards, you probably already know which is which, but you should read on to find out more anyway!

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The Drowned Ruins: Attachments Review

 

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Temple of the Deceived contained one of the strongest attachments of the cycle (if not the strongest) in the form of the Armored Destrier. It will be hard going for any attachment in The Drowned Ruins to match it, but they sure are going to make the attempt! Does Strider live up to its billing as the savior of two hero decks? Is Dunedain Remedy the best of the signals? Is Hitlain worth the cardboard it’s printed on? Read on to find out!

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The Drowned Ruins: Allies Review

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Glowwyrm returns with his review of the allies of The Drowned Ruins! – Ian

Glowwyrm here with some quick hits on the allies of The Drowned Ruins adventure pack.  Four new allies every pack has kept this reviewer busy this cycle, but there’s been so many good allies to talk about it I have enjoyed it.  Today I’ll pass on some quick critiques, well deserved praise, and a handful of jokes to cover the allies from the Drowned Ruins.  Let’s start at the bottom and work our way up.

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Deck Construction: Mono Lore Secrecy Victory Display Part 1

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Contributor Miika returns with some thoughts about the current state of the game and another in-depth look at deck construction! -Ian

So far, the past year has been quite impressive for LOTR LCG. Not only has the Dream- Chaser cycle almost reached its climax (weird, it still feels like it just came out), but The Flame of the West Saga expansion has also filled the final piece for the Lotr Saga expansion series that has been around for a while now. And if that wasn’t enough, the next cycle has also been spoiled in the form of The Sands of Harad, ready to be released in the last quarter of the year!

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