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Deck Building 101

This ongoing set of articles is dedicated to explaining and exploring key deck-building concepts:

Part 1 – Deck Abilitiesbag end

Part 2 – Core Set Construction

Part 3 – Exploring Mono Sphere (Leadership)

Part 4 – Exploring Mono Sphere (Lore)

Part 5 – Exploring Mono Sphere (Spirit)

Part 6 – Exploring Mono Sphere (Tactics)

Part 7 – Healing

Part 8 – Card Draw

Part 9 – Scrying

Part 10 – Defense Buffs

Part 11 – Resource Generation

Part 12 – Exploring Tri Sphere (Elves of Rivendell)

Part 13 – Testing A Deck

Part 14 – Four Player Decks (Mono Sphere)

Part 15 – Testing A Deck In Practice #1

Part 15 – Testing A Deck In Practice #2

8 Comments
  1. Thanks. This is extremely helpful. Thanks for taking the time to do this!\

  2. topher permalink

    New to the game so this is very useful. Thank you.

  3. Glorfindel permalink

    So what’s your opinion on the Shadows of Mirkwood songs (travel, kings, battle, wisdom)?

    • TalesfromtheCards permalink

      I don’t use them too much these days, mainly because there’s other ways to get the resource icons (Vilya, Nenya, Sword that was Broken, etc.), but I still definitely use them when it makes sense to do so.

  4. Tom Burke permalink

    This is interesting and helpful, but frustrating for someone who has got one core set only!

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  1. Deck Building 101: Healing | Tales from the Cards

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