Hero Profile: Leadership Boromir
The following article comes from new contributor Jakub, who will be focusing on looking at each of the heroes in the game. Enjoy!
Tolkien is very good at playing with a reader’s emotions. He does a similar trick twice in his two novels, first with Thorin in the Hobbit, then with Boromir in the Lord of the Rings. He makes the reader question the sanity of the character in question whilst exposing a weak spot in his own character before letting him die a heroic death. The reader then feels guilty about previously being angry with the character as he now pities him at the tragic hour of his redemption.
Of the two, Boromir is less of a protagonist of the respective novel, more of an underdog, and perhaps more of a fan favourite as well. A reader can easily associate with him because he is so very human, so very real in his desire to do good disregarding the means. His fall comes through the given weakness but is glorified in the end as the character realizes his fall and turns back to light. His sacrifice may be in vain in terms of the subsequent events but certainly not in terms of the message it bears.
Boromir (Heirs of Númenor)
Just like the character of the novel, Leadership Boromir is an underdog of sorts, especially in relation to the overwhelming power of his Tactics version, or some of the Leadership counterparts who boost other factions. Players tend to feel a little underwhelmed by the bonus that only applies to Gondor allies, only boosting their attack by 1, and only if Boromir has a resource.
However, one needs see a broader picture. Dain boosts both the willpower and attack of all Dwarf characters. He needs to be ready for it, which is in general slightly more difficult than having a resource, but still, it is a great difference in power when the ability alone is considered. Yet, Gondor allies are cheaper and there are more of them than Dwarf allies. Further, keeping the resource on Boromir becomes beneficial with quite a few other cards. Visionary Leadership adds the willpower bonus to Gondor characters (all of them). Heir of Mardil is a good combo with adding a resource to Boromir. And Ingold is happy for every hero who has one. All these cards belong to Boromir’s Leadership sphere of influence, as do most of the Gondor allies. This is another not so apparent benefit when considering Boromir’s value. Celeborn’s passive ability is extremely powerful but there are only a handful of Silvan allies that he can buy within the sphere.
The Gondor Leadership strategy is about getting Gondor allies into play. It is both highly thematic and strategic to add Faramir and Prince Imrahil to Boromir to form a powerful mono-Leadership line-up that shall benefit from playing many Gondor allies: the cheap ones that may be sacrificed, and trigger Imrahil’s response, such as Squire of the Citadel, or the stronger ones that benefit from Faramir’s response, having two strong stats, such as Veteran of Osgiliath. Other Gondor allies are very flexible: they can quest, attack or defend, and they usually have a useful ability as well, one that may add the needed resource to Boromir’s pool: Errand-rider, Envoy of Pelargir or the above-mentioned Squire.
Boromir’s attacking bonus comes off as perhaps one of the most attack-oriented tools within the current card pool. The fact that even the smallest of allies may contribute to slaying enemies makes them very versatile. Within three or four rounds, it is often no wonder to have a party of six or eight Gondorian allies, all ready to strike a foe. On top of that, Boromir’s own stats are also good for combat as he can not only attack well but often survive an enemy attack or two without attachments. However, Leadership Boromir’s strength, unlike his Tactics self, lies not in his own mighty prowess but in the ability of inspiring others to greatness which is the very essence of the sphere.
Boromir (Heirs of Númenor)
Faramir (The Land of Shadow)
Prince Imrahil (Journey to Rhosgobel)
3x Errand-rider (Heirs of Númenor)
3x Squire of the Citadel (The Blood of Gondor)
3x Herald of Anórien (Trouble in Tharbad)
1x Mablung (The Land of Shadow)
1x Warden of Healing (The Long Dark)
3x Envoy of Pelargir (Heirs of Númenor)
3x White Tower Watchman (The Drúadan Forest)
1x Elrond (The Road Darkens)
3x Veteran of Osgiliath (Escape from Mount Gram)
1x Ingold (The Wastes of Eriador)
1x Denethor (Encounter at Amon Dîn)
1x Anborn (The Land of Shadow)
1x Erestor (The Long Dark)
3x Gandalf (Core)
1x Heir of Mardil (Celebrimbor’s Secret)
3x Steward of Gondor (Core)
3x Visionary Leadership (The Morgul Vale)
3x Tome of Atanatar (The Blood of Gondor)
3x A Very Good Tale (Over Hill and Under Hill)
3x Sneak Attack (Core)
2x Strength of Arms (The Drúadan Forest)
3x Reinforcements (The Treachery of Rhudaur)
1x Send for Aid (The Treachery of Rhudaur)