FFG Responds to FAQ Concerns
Merely a couple of days after the release of the FAQ, the LOTR LCG design team have released a statement clarifying that the new tournament format will not affect the direction of the game, and that they fully intend to maintain the cooperative spirit of play. They go on to address speculation from several quarters, including this blog, that some of the new errata may have been motivated by a desire to smooth the way for tournament play, explaining that that is not the case.
I am really impressed by the speed with which they have tackled such concerns, as well as the forthrightness of the statement. Although my feelings about specific errata remain unchanged, this post has done much to alleviate one of my main fears, which was that tournament play would come to have an undue influence on development. Individual points of contention aside, I want to emphasize that I firmly believe that this game is in the right hands. I’ll leave you with a reply I left on the previous FAQ article:
“Overall, I’m pretty happy with the job that the lead designer and the rest of the design team have done. Sometimes it’s easy to get caught up in the things we don’t like, but we shouldn’t forget how amazing this game is and I’m always especially impressed about how much care is taken to incorporate Tolkien’s lore. [As an example,] I have a hard time imagining another set of designers being knowledgeable and passionate enough about Tolkien to include a whole scenario in a place like Pelargir, somewhere that is only known to those who know Middle-Earth. There are some concerns I have, as I outlined in the article, but not enough to be pessimistic about the direction. of the game.”
Enjoy your weekend.